The features of animation apps should be designed to enhance the work experience of your team members. Toon Boom Harmony does. Harmony represents the professional nature of drawing and rigging that exists within a production-oriented interface which shows all layers, pegs, deformers and effects targeting the same camera. Harmony operates as the complete 2D pipeline that enables studios together with solo animators to meet their deadlines when running on Windows.
Layout awareness together with control represents the initial sensation users experience. The Node View displays your scene as an electrical system which shows drawings and pegs and composites and effects and mattes and outputs as an easy-to-understand graph that you can wire to match your shot requirements. The lack of uncertainty makes teams stay with Harmony during their finishing process of cut-out and hybrid workflows.
Why Artists And Studios Pick Harmony
Vector drawing enables precise lines yet bitmap drawing allows texture representation before you can rig with deformers that produce puppet-like bending and twisting motions. Character spines along with sleeves and tails and antennae and facial arcs maintain consistent control and repeatability between shots in the Node View interface. A correctly designed system produces predictable results instead of unpredictable behavior.
Effects receive the same first-class treatment as other elements within Harmony because blurs, glows, volume lighting and composite tricks operate exactly like the rest of the system. Node. The process of separating character elements into different shading layers is achievable through Node. Node. The graph interface of Harmony allows you to achieve the logical layer stacking that other systems lack.
The free onboarding path and standalone/offline installer habits of Harmony enable teams who follow “download and go” practices to work effectively. Artists can continue working in controlled IT environments through pre-activated or patched versions that use checksums for deployment. The primary objective is to decrease obstacles so animators can perform their work without interruptions.
What’s New You’ll Actually Feel
The most recent version updates focus on enhancing your daily workflow with:
Faster editing performance with clearer results in long scenes and heavy rigs along with better style application speed and more robust sequence locking mechanisms during simultaneous artist interactions.
32-bit floating-point rendering enables HDR compatibility and cleaner mathematical calculations in addition to USD support for inter-tool scene exchange.
The program includes two rigging tools: the Breakdown Pose Assistant for precise in-between character creation and various drawing and OpenGL preview enhancements.